A number of regressions were patched also. The UBL G29 P2 and P4 Press and Hold had stopped working. It is very possible this is broken in the bugfix_v1.1.x branch also.
The main purpose of the Pull Request is to get the 3-Point mesh tilting to use the LSF algorithm just like the grid based mesh tilt. This simplifies the logic and reduces the code size some what. But the real reason to do it is the 3-Point case can be solved exactly. And by feeding these numbers into the LSF algorithm it provides a way to check all that code for 'correctness'.
- Fix G26 Circle Drawing.
- Add default extrusion settings so machine can print lines on print bed
- Yet to be done: Get LCD Menu's to use these settings.
* Add GFX overlay to UBL mesh edit
Fixed misplaced HAS_TEMP_BED in dogm_bitmaps.h
rename _lcd_babystep_zoffset_overlay to _lcd_zoffset_overlay_gfx and move it out of BABYSTEP_ZPROBE_OFFSET to we can use it for over things. Add this function into UBL mesh edit screen.
update all Configuration.h to add ENABLE_MESH_EDIT_GFX_OVERLAY
* Add Sanity to UBL insanity
Need to check for DOGLCD otherwise error out.
* Get UBL Mesh Generation, Mesh Save & Mesh Load working with 32-Bit platforms
* clean up read_data() and write_data() for non-LPC1768 HAL's
* Get read_data() and write_data() return codes consistent
All HAL's read_data() and write_data() return false if they succeed.
* Get read_data() and write_data() return codes to be consistent
Make read_data() and write_data() return true if an error happens.
* Say UBL is now checked out on machine types in default Configuration.h file.
Same as #7728 but for 2.0.x,
Lot of cleanup and remove references in whole code to other "LED files" than leds.h. Now will be much easier to add next drivers/libraries. e.g. FastLED. But bad news, currently FastLED is suporting only RGB devices (no RGBW)