Adding support for Home Assistant
Don't know if this the most memory efficient way, but my first attempt at integrating into HA. A better implementation would be using Arduino JSON.
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// Neopixel
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// Neopixel
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#define PIN 5 // PIN (5 / D1) where neopixel / WS2811 strip is attached
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#define PIN 5 // PIN (5 / D1) where neopixel / WS2811 strip is attached
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#define NUMLEDS 24 // Number of leds in the strip
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#define NUMLEDS 24 // Number of leds in the strip
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//#define BUILTIN_LED 2 // ESP-12F has the built in LED on GPIO2, see https://github.com/esp8266/Arduino/issues/2192
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//#define BUILTIN_LED 2 // ESP-12F has the built in LED on GPIO2, see https://github.com/esp8266/Arduino/issues/2192
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#define BUTTON 4 // Input pin (4 / D2) for switching the LED strip on / off, connect this PIN to ground to trigger button.
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#define BUTTON 4 // Input pin (4 / D2) for switching the LED strip on / off, connect this PIN to ground to trigger button.
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const char HOSTNAME[] = "ESP8266_01"; // Friedly hostname
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const char HOSTNAME[] = "ESP8266_01"; // Friedly hostname
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#define ENABLE_OTA // If defined, enable Arduino OTA code.
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#define ENABLE_OTA // If defined, enable Arduino OTA code.
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#define ENABLE_MQTT // If defined, enable MQTT client code, see: https://github.com/toblum/McLighting/wiki/MQTT-API
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#define ENABLE_MQTT // If defined, enable MQTT client code, see: https://github.com/toblum/McLighting/wiki/MQTT-API
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// #define ENABLE_BUTTON // If defined, enable button handling code, see: https://github.com/toblum/McLighting/wiki/Button-control
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// #define ENABLE_BUTTON // If defined, enable button handling code, see: https://github.com/toblum/McLighting/wiki/Button-control
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// parameters for automatically cycling favorite patterns
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// parameters for automatically cycling favorite patterns
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uint32_t autoParams[][4] = { // color, speed, mode, duration (seconds)
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uint32_t autoParams[][4] = { // color, speed, mode, duration (seconds)
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{0xff0000, 200, 1, 5.0}, // blink red for 5 seconds
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{0xff0000, 200, 1, 5.0}, // blink red for 5 seconds
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{0x00ff00, 200, 3, 10.0}, // wipe green for 10 seconds
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{0x00ff00, 200, 3, 10.0}, // wipe green for 10 seconds
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{0x0000ff, 200, 11, 5.0}, // dual scan blue for 5 seconds
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{0x0000ff, 200, 11, 5.0}, // dual scan blue for 5 seconds
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{0x0000ff, 200, 42, 15.0} // fireworks for 15 seconds
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{0x0000ff, 200, 42, 15.0} // fireworks for 15 seconds
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};
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};
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#ifdef ENABLE_MQTT
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#ifdef ENABLE_MQTT
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#define MQTT_MAX_PACKET_SIZE 256
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#define MQTT_MAX_PACKET_SIZE 256
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#define MQTT_MAX_RECONNECT_TRIES 4
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#define MQTT_MAX_RECONNECT_TRIES 4
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int mqtt_reconnect_retries = 0;
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int mqtt_reconnect_retries = 0;
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char mqtt_intopic[strlen(HOSTNAME) + 4]; // Topic in will be: <HOSTNAME>/in
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char mqtt_intopic[strlen(HOSTNAME) + 4]; // Topic in will be: <HOSTNAME>/in
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char mqtt_outtopic[strlen(HOSTNAME) + 5]; // Topic out will be: <HOSTNAME>/out
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char mqtt_outtopic[strlen(HOSTNAME) + 5]; // Topic out will be: <HOSTNAME>/out
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const char mqtt_clientid[] = "ESP8266Client"; // MQTT ClientID
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String mqtt_ha = "home/" + String(HOSTNAME) + "_ha/";
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String mqtt_ha_state_in = mqtt_ha + "state/in";
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char mqtt_host[64] = "";
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String mqtt_ha_state_out = mqtt_ha + "state/out";
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char mqtt_port[6] = "";
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String mqtt_ha_effect_in = mqtt_ha + "effect/in";
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char mqtt_user[32] = "";
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String mqtt_ha_effect_out = mqtt_ha + "effect/out";
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char mqtt_pass[32] = "";
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String mqtt_ha_brightness_in = mqtt_ha + "brightness/in";
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#endif
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String mqtt_ha_brightness_out = mqtt_ha + "brightness/out";
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String mqtt_ha_rgb_in = mqtt_ha + "rgb/in";
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String mqtt_ha_rgb_out = mqtt_ha + "rgb/out";
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// ***************************************************************************
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String mqtt_ha_speed = mqtt_ha + "speed";
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// Global variables / definitions
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// ***************************************************************************
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const char mqtt_clientid[] = "ESP8266Client"; // MQTT ClientID
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#define DBG_OUTPUT_PORT Serial // Set debug output port
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char mqtt_host[64] = "";
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// List of all color modes
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char mqtt_port[6] = "";
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enum MODE { SET_MODE, HOLD, OFF, ALL, WIPE, RAINBOW, RAINBOWCYCLE, THEATERCHASE, TWINKLERANDOM, THEATERCHASERAINBOW, TV, CUSTOM };
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char mqtt_user[32] = "";
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char mqtt_pass[32] = "";
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MODE mode = RAINBOW; // Standard mode that is active when software starts
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#endif
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int ws2812fx_speed = 196; // Global variable for storing the delay between color changes --> smaller == faster
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int brightness = 196; // Global variable for storing the brightness (255 == 100%)
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// ***************************************************************************
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// Global variables / definitions
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int ws2812fx_mode = 0; // Helper variable to set WS2812FX modes
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// ***************************************************************************
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#define DBG_OUTPUT_PORT Serial // Set debug output port
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bool exit_func = false; // Global helper variable to get out of the color modes when mode changes
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// List of all color modes
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bool shouldSaveConfig = false; // For WiFiManger custom config
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enum MODE { SET_MODE, HOLD, OFF, ALL, WIPE, RAINBOW, RAINBOWCYCLE, THEATERCHASE, TWINKLERANDOM, THEATERCHASERAINBOW, TV, CUSTOM };
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struct ledstate // Data structure to store a state of a single led
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MODE mode = RAINBOW; // Standard mode that is active when software starts
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{
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uint8_t red;
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int ws2812fx_speed = 196; // Global variable for storing the delay between color changes --> smaller == faster
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uint8_t green;
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int brightness = 196; // Global variable for storing the brightness (255 == 100%)
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uint8_t blue;
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};
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int ws2812fx_mode = 0; // Helper variable to set WS2812FX modes
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typedef struct ledstate LEDState; // Define the datatype LEDState
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bool exit_func = false; // Global helper variable to get out of the color modes when mode changes
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LEDState ledstates[NUMLEDS]; // Get an array of led states to store the state of the whole strip
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LEDState main_color = { 255, 0, 0 }; // Store the "main color" of the strip used in single color modes
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bool shouldSaveConfig = false; // For WiFiManger custom config
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#define ENABLE_STATE_SAVE // If defined, save state on reboot
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struct ledstate // Data structure to store a state of a single led
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#ifdef ENABLE_STATE_SAVE
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{
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char current_state[32]; // Keeps the current state representation
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uint8_t red;
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char last_state[32]; // Save the last state as string representation
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uint8_t green;
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unsigned long time_statechange = 0; // Time when the state last changed
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uint8_t blue;
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int timeout_statechange_save = 5000; // Timeout in ms to wait before state is saved
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};
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bool state_save_requested = false; // State has to be saved after timeout
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#endif
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typedef struct ledstate LEDState; // Define the datatype LEDState
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LEDState ledstates[NUMLEDS]; // Get an array of led states to store the state of the whole strip
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// Button handling
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LEDState main_color = { 255, 0, 0 }; // Store the "main color" of the strip used in single color modes
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#ifdef ENABLE_BUTTON
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#define BTN_MODE_SHORT "STA| 1| 0|245|196|255|255|255" // Static white
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#define ENABLE_STATE_SAVE // If defined, save state on reboot
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#define BTN_MODE_MEDIUM "STA| 1| 48|245|196|255|102| 0" // Fire flicker
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#ifdef ENABLE_STATE_SAVE
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#define BTN_MODE_LONG "STA| 1| 46|253|196|255|102| 0" // Fireworks random
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char current_state[32]; // Keeps the current state representation
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char last_state[32]; // Save the last state as string representation
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unsigned long keyPrevMillis = 0;
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unsigned long time_statechange = 0; // Time when the state last changed
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const unsigned long keySampleIntervalMs = 25;
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int timeout_statechange_save = 5000; // Timeout in ms to wait before state is saved
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byte longKeyPressCountMax = 80; // 80 * 25 = 2000 ms
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bool state_save_requested = false; // State has to be saved after timeout
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byte mediumKeyPressCountMin = 20; // 20 * 25 = 500 ms
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#endif
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byte KeyPressCount = 0;
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byte prevKeyState = HIGH; // button is active low
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// Button handling
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boolean buttonState = false;
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#ifdef ENABLE_BUTTON
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#define BTN_MODE_SHORT "STA| 1| 0|245|196|255|255|255" // Static white
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#define BTN_MODE_MEDIUM "STA| 1| 48|245|196|255|102| 0" // Fire flicker
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#define BTN_MODE_LONG "STA| 1| 46|253|196|255|102| 0" // Fireworks random
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unsigned long keyPrevMillis = 0;
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const unsigned long keySampleIntervalMs = 25;
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byte longKeyPressCountMax = 80; // 80 * 25 = 2000 ms
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byte mediumKeyPressCountMin = 20; // 20 * 25 = 500 ms
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byte KeyPressCount = 0;
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byte prevKeyState = HIGH; // button is active low
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boolean buttonState = false;
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#endif
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#endif
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