midway
This commit is contained in:
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5a726f7bb6
commit
1c2b2be596
5 changed files with 376 additions and 3 deletions
15
Cargo.toml
15
Cargo.toml
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@ -25,6 +25,21 @@ experimental = ["esp-idf-svc/experimental"]
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[dependencies]
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log = "0.4"
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esp-idf-svc = { version = "0.51", features = ["critical-section", "embassy-time-driver", "embassy-sync"] }
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anyhow = "1.0.97"
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bytemuck = { version="1.22.0", features = ["derive"] }
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[build-dependencies]
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embuild = "0.33"
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[[package.metadata.esp-idf-sys.extra_components]]
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remote_component = { name = "espressif/esp-dsp", version = "*" }
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bindings_header = "src/esp_dsp_bindings.h"
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bindings_module = "esp_dsp"
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[package.metadata.esp-idf-sys.extra_components.0.remote_component]
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# The name of the remote component. Corresponds to a key in the dependencies of
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# `idf_component.yml`.
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name = "espressif/esp-dsp"
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# The version of the remote component. Corresponds to the `version` field of the
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# `idf_component.yml`.
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version = "*"
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20
components_esp32s3.lock
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20
components_esp32s3.lock
Normal file
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@ -0,0 +1,20 @@
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dependencies:
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espressif/esp-dsp:
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component_hash: fa7fe74305df6da25867437ebcd4213e047cbfc0556cf92067ab657fce537c6e
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dependencies:
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- name: idf
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require: private
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version: '>=4.2'
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source:
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registry_url: https://components.espressif.com/
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type: service
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version: 1.5.2
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idf:
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source:
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type: idf
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version: 5.3.2
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direct_dependencies:
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- espressif/esp-dsp
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manifest_hash: e234a49edacc9ce143168b1332239d9088e5921b4ebee61eec7ff3a7cbcd370a
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target: esp32s3
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version: 2.0.0
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@ -1,5 +1,5 @@
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# Rust often needs a bit of an extra main task stack size compared to C (the default is 3K)
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CONFIG_ESP_MAIN_TASK_STACK_SIZE=8000
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CONFIG_ESP_MAIN_TASK_STACK_SIZE=20000
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# Use this to set FreeRTOS kernel tick frequency to 1000 Hz (100 Hz by default).
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# This allows to use 1 ms granularity for thread sleeps (10 ms by default).
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5
src/esp_dsp_bindings.h
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5
src/esp_dsp_bindings.h
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@ -0,0 +1,5 @@
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#if defined(ESP_IDF_COMP_ESPRESSIF__ESP_DSP_ENABLED)
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#include "esp_dsp.h"
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#endif
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#include "esp_random.h"
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337
src/main.rs
337
src/main.rs
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@ -1,4 +1,246 @@
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fn main() {
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use bytemuck::{bytes_of, bytes_of_mut, Pod, Zeroable};
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use esp_idf_svc::{
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hal::{gpio::AnyIOPin, i2s, peripherals::Peripherals, spi, units::FromValueType},
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sys::TickType_t,
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};
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use esp_idf_svc::sys::esp_dsp;
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use anyhow::{bail, Result};
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const LED_COUNT: usize = 72;
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const AUDIO_SAMPLES_PER_BUF: usize = 1024;
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const AUDIO_BUFFERS: usize = 2;
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const AUDIO_BANDS: usize = 3;
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type AudioBuffer = [i32; AUDIO_SAMPLES_PER_BUF];
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type DspBuffer = [f32; AUDIO_SAMPLES_PER_BUF];
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#[derive(Clone, Copy, Eq, PartialEq, Pod, Zeroable)]
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#[repr(C, align(4))]
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struct Rgbv {
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r: u8,
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g: u8,
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b: u8,
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_o: u8,
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}
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impl Rgbv {
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pub fn new(r: u8, g: u8, b: u8, o: u8) -> Self {
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Self {
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r,
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g,
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b,
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_o: o | 0xE0,
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}
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}
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pub fn o(self) -> u8 {
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self._o & !0xE0
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}
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#[inline(always)]
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pub fn set_o(mut self, o: u8) -> Self {
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self._o = o | 0xE0;
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self
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}
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#[inline(always)]
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pub fn decrease(mut self, r: u8, g: u8, b: u8, o: u8) -> Self {
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self.r -= r;
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self.g -= g;
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self.b -= b;
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self.set_o(self.o() - o);
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self
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}
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/// Converts hue, saturation, value to RGB // copied from rmt_neopixel example
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pub fn from_hsv(h: u32, s: u32, v: u32, o: u8) -> Result<Self> {
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if h > 360 || s > 100 || v > 100 {
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bail!("The given HSV values are not in valid range");
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}
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let s = s as f64 / 100.0;
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let v = v as f64 / 100.0;
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let c = s * v;
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let x = c * (1.0 - (((h as f64 / 60.0) % 2.0) - 1.0).abs());
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let m = v - c;
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let (r, g, b) = match h {
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0..=59 => (c, x, 0.0),
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60..=119 => (x, c, 0.0),
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120..=179 => (0.0, c, x),
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180..=239 => (0.0, x, c),
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240..=299 => (x, 0.0, c),
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_ => (c, 0.0, x),
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};
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Ok(Self {
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r: ((r + m) * 255.0) as u8,
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g: ((g + m) * 255.0) as u8,
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b: ((b + m) * 255.0) as u8,
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_o: o | 0xE0,
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})
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}
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}
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type LedColors = [Rgbv; LED_COUNT];
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#[repr(C, align(4))]
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#[derive(Clone, Copy, Eq, PartialEq, Pod, Zeroable)]
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struct LedData {
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zeros: u32,
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leds: LedColors,
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ones: u32,
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}
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impl LedData {
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pub fn new() -> Self {
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Self {
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zeros: 0,
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leds: [Rgbv::new(0, 0, 0, 0); LED_COUNT],
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ones: 0, // sic. works as well, and triggers PWM change at the end of frame transfer instead of next one.
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}
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}
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}
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fn falloff(old: i32, new: i32) -> i32 {
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(old >> 1) + (old >> 2) + (new >> 2)
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}
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fn falloff_f(old: f32, new: f32) -> f32 {
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(old / 2.0f32) + (old / 4.0f32) + (new / 4.0f32)
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}
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struct AudioProcessor {
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floating_max: i32,
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current_powers: [f32; AUDIO_BANDS],
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avg_powers: [f32; AUDIO_BANDS],
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fft_buffer: [DspBuffer; AUDIO_BUFFERS],
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next_fft_buf: usize,
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fft_window: DspBuffer,
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}
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impl AudioProcessor {
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pub fn new() -> Self {
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let mut buf: DspBuffer = [0f32; AUDIO_SAMPLES_PER_BUF];
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unsafe {
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esp_dsp::dsps_wind_hann_f32(buf.as_mut_ptr(), AUDIO_SAMPLES_PER_BUF as i32);
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}
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AudioProcessor {
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floating_max: 0i32,
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current_powers: [0f32; AUDIO_BANDS],
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avg_powers: [0f32; AUDIO_BANDS],
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fft_buffer: [[0f32; AUDIO_SAMPLES_PER_BUF]; AUDIO_BUFFERS],
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next_fft_buf: 0,
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fft_window: buf,
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}
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}
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pub fn process(&mut self, audio: &AudioBuffer) -> usize {
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let &(mut proc_fft_buffer) = &self.fft_buffer[self.next_fft_buf];
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/* calculate floating max */
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let mut new_max = 0i32;
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for value in audio {
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new_max = std::cmp::max(new_max, value.saturating_abs());
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}
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/* get maximum */
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self.floating_max = std::cmp::max(
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10000000,
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if new_max > self.floating_max {
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new_max
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} else {
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falloff(self.floating_max, falloff(self.floating_max, new_max))
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},
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);
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/* convert to floats for input to fft */
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for it in audio.iter().zip(proc_fft_buffer.iter_mut()) {
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let (audio_it, fft_it) = it;
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*fft_it = (*audio_it as f32) / (i32::MAX as f32);
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}
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/* do fft */
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let half_sample_count = (AUDIO_SAMPLES_PER_BUF / 2) as i32;
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unsafe {
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esp_dsp::dsps_mul_f32_ae32(
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proc_fft_buffer.as_ptr(),
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self.fft_window.as_ptr(),
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proc_fft_buffer.as_mut_ptr(),
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AUDIO_SAMPLES_PER_BUF as i32,
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1,
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1,
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1,
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);
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esp_dsp::dsps_fft2r_fc32_aes3_(
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proc_fft_buffer.as_mut_ptr(),
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half_sample_count,
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esp_dsp::dsps_fft_w_table_fc32,
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); // operating on half length but complex
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esp_dsp::dsps_bit_rev2r_fc32(proc_fft_buffer.as_mut_ptr(), half_sample_count); // operating on half length but complex
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esp_dsp::dsps_cplx2real_fc32_ae32_(
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proc_fft_buffer.as_mut_ptr(),
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half_sample_count,
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esp_dsp::dsps_fft_w_table_fc32,
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esp_dsp::dsps_fft_w_table_size,
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); // operating on half length but complex
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for i in 0..half_sample_count as usize {
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proc_fft_buffer[i] = (proc_fft_buffer[i * 2] * proc_fft_buffer[i * 2]
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+ proc_fft_buffer[i * 2 + 1] * proc_fft_buffer[i * 2 + 1])
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.sqrt();
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}
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}
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/* do band stats */
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self.current_powers[0] = proc_fft_buffer[1..8].iter().sum::<f32>() / 8f32;
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self.current_powers[1] = proc_fft_buffer[9..86].iter().sum::<f32>() / 78f32;
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self.current_powers[2] = proc_fft_buffer[87..470].iter().sum::<f32>() / 384f32;
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for it in self.current_powers.iter().zip(self.avg_powers.iter_mut()) {
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let (current, avg) = it;
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*avg = falloff_f(*avg, *current);
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}
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let last_fft_buf = self.next_fft_buf;
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self.next_fft_buf = (self.next_fft_buf + 1) % AUDIO_BUFFERS;
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last_fft_buf
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}
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}
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trait LedEffect {
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fn render(&mut self, processed: &AudioProcessor, fft_buf: usize, leds: &LedColors);
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}
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struct LedEffectBassSparks {}
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impl LedEffect for LedEffectBassSparks {
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fn render(&mut self, processed: &AudioProcessor, _fft_buf: usize, &(mut leds): &LedColors) {
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let bass_color = if processed.floating_max > 10100000
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&& (processed.current_powers[0] > 1.25 * processed.avg_powers[0])
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{
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Rgbv::new(127, 0, 255, 4)
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} else {
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Rgbv::new(0, 0, 0, 0)
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};
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leds.fill(bass_color);
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bass_color.decrease(3, 5, 5, 0);
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if processed.floating_max > 10100000
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&& (processed.current_powers[1] > 1.35 * processed.avg_powers[1])
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&& (processed.current_powers[2] > 1.35 * processed.avg_powers[2])
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{
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for i in 0..10 {
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let led_index = 0;
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}
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}
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}
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}
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fn main() -> anyhow::Result<()> {
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// It is necessary to call this function once. Otherwise some patches to the runtime
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// implemented by esp-idf-sys might not link properly. See https://github.com/esp-rs/esp-idf-template/issues/71
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esp_idf_svc::sys::link_patches();
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@ -6,5 +248,96 @@ fn main() {
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// Bind the log crate to the ESP Logging facilities
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esp_idf_svc::log::EspLogger::initialize_default();
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log::info!("Hello, world!");
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let peripherals = Peripherals::take().unwrap();
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// leds
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let mut leds = LedData::new();
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// audio buffers
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let mut audio: [AudioBuffer; AUDIO_BUFFERS] = [[0; AUDIO_SAMPLES_PER_BUF]; AUDIO_BUFFERS];
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let mut next_audio_buf: usize = 0;
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// interfaces
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let led_spi_per = peripherals.spi2;
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let mic_i2s_per = peripherals.i2s0;
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// pins
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let led_spi_sdo = peripherals.pins.gpio11;
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let led_spi_sck = peripherals.pins.gpio12;
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let mic_i2s_sd = peripherals.pins.gpio5;
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let mic_i2s_sclk = peripherals.pins.gpio4;
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let mic_i2s_ws = peripherals.pins.gpio6;
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// i2s config
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let mic_i2s_std_cfg = i2s::config::StdConfig::new(
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i2s::config::Config::new().role(i2s::config::Role::Controller),
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i2s::config::StdClkConfig::new(
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24.kHz().into(),
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i2s::config::ClockSource::default(),
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i2s::config::MclkMultiple::M256,
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),
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i2s::config::StdSlotConfig::msb_slot_default(
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i2s::config::DataBitWidth::Bits32,
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i2s::config::SlotMode::Mono,
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)
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.slot_bit_width(i2s::config::SlotBitWidth::Bits32)
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.slot_mode_mask(i2s::config::SlotMode::Mono, i2s::config::StdSlotMask::Left),
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i2s::config::StdGpioConfig::new(false, false, false),
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);
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let mut mic_drv = i2s::I2sDriver::new_std_rx(
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mic_i2s_per,
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&mic_i2s_std_cfg,
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mic_i2s_sclk,
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mic_i2s_sd,
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AnyIOPin::none(),
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mic_i2s_ws,
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)?;
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// spi config
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let mut led_drv = spi::SpiDeviceDriver::new_single(
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led_spi_per,
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led_spi_sck,
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led_spi_sdo,
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AnyIOPin::none(),
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AnyIOPin::none(),
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&spi::config::DriverConfig::new(),
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&spi::config::Config::new()
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.baudrate(1.MHz().into())
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.data_mode(spi::config::MODE_3),
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)?;
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unsafe {
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let esp_err =
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esp_dsp::dsps_fft2r_init_fc32(std::ptr::null_mut(), (AUDIO_SAMPLES_PER_BUF / 2) as i32);
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if esp_err != esp_dsp::ESP_OK {
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log::error!("fft2 failed to init")
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};
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let esp_err =
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esp_dsp::dsps_fft4r_init_fc32(std::ptr::null_mut(), (AUDIO_SAMPLES_PER_BUF / 2) as i32);
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if esp_err != esp_dsp::ESP_OK {
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log::error!("fft4 failed to init")
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};
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}
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let mut processor = AudioProcessor::new();
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let mut effect = LedEffectBassSparks {};
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mic_drv.rx_enable()?;
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loop {
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// let buffer: &mut [u8; AUDIO_SAMPLES_PER_BUF*4] = cast_slice_mut(&mut audio[next_audio_buf]);
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let buffer = bytes_of_mut(&mut audio[next_audio_buf]);
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let num_bytes_read = mic_drv.read(buffer, TickType_t::MAX)?;
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if num_bytes_read != AUDIO_SAMPLES_PER_BUF * 4 {
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log::error!("buffer underflow");
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}
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let current_fft_buf = processor.process(&audio[next_audio_buf]);
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effect.render(&processor, current_fft_buf, &leds.leds);
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let output_buffer = bytes_of(&leds);
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next_audio_buf = (next_audio_buf + 1) % AUDIO_BUFFERS;
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}
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}
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