Add fbdev based display
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138
fb_gui.py
Executable file
138
fb_gui.py
Executable file
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#!/usr/bin/env python3
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import random
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import time
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import sys
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import threading
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from PIL import Image, ImageDraw, ImageFont, ImageColor
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import requests
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from framebuffer import Framebuffer
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import subprocess
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class TextBox:
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def __init__(self, pos, size, max_jitter, color, background, fitting_text):
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self.color = color
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self.background = background
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self.pos = pos
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self.bounds = (size[0]+1, size[1]+1)
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font_size = 100
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while (self.bounds[0] > size[0]-max_jitter) or (self.bounds[1] > size[1]-max_jitter):
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font_size-=1
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self.font = ImageFont.truetype("/usr/share/fonts/truetype/noto/NotoMono-Regular.ttf", font_size)
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self.bounds = self.font.getsize(fitting_text)
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self.size = size
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self.img = Image.new("RGB", self.bounds)
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self.draw = ImageDraw.Draw(self.img)
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self.offset = (int((self.size[0]-self.bounds[0])/2), int((self.size[1]-self.bounds[1])/2))
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def draw_text(self, target_img, text, jitter_pos):
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self.draw.rectangle((0, 0, self.img.width-1, self.img.height-1), self.background, self.background, 1)
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self.draw.text((jitter_pos[0],0), text, font=self.font, fill=self.color)
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x=self.pos[0]+self.offset[0]
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y=self.pos[1]+self.offset[1]
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target_img.paste(self.img, (x,y))
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###
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# CONFIGURATION
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###
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DISPLAY_SIZE=(320,240)
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CLOCK_FORMAT = "%H:%M"
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TEMP_FORMAT = "% 3.1f°C"
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BKGND_COLOR=(0,0,0)
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LINE_COLOR=(255,255,255)
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JITTER=5
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DELAY=0.3
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TEMP_DELAY=10
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GPIO_TOOL=['gpio','-g']
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PWM_MODE=['mode','18','pwm']
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DAY_BRIGHT=['pwm','18','800']
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NIGHT_BRIGHT=['pwm','18','200']
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now_parts=time.localtime()
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time_str = time.strftime(CLOCK_FORMAT, now_parts)
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temp_str = TEMP_FORMAT % -10.0
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clock_box=TextBox( (10,10), (300,120), JITTER, (255,255,255), BKGND_COLOR, time_str)
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temp_box =TextBox( (120,180), (190,50), JITTER, (255,0,0), BKGND_COLOR, temp_str)
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display = Framebuffer(1)
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fb_img = Image.new(mode="RGB", size=DISPLAY_SIZE)
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fb_draw = ImageDraw.Draw(fb_img)
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mean_temp = 0
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def fetch_temp(bridge, user, sensor):
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r=requests.get(f"http://{bridge}/api/{user}/sensors/{str(sensor)}")
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if r:
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return r.json()["state"]["temperature"]/100
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return None
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def jitter():
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return (random.randint(0,JITTER), random.randint(0,JITTER))
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# Main loop:
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jitter_pos = jitter()
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old_time=""
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old_temp=""
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subprocess.run(GPIO_TOOL+PWM_MODE)
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subprocess.run(GPIO_TOOL+NIGHT_BRIGHT)
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fb_draw.rectangle(((0,0),DISPLAY_SIZE),BKGND_COLOR, BKGND_COLOR,1)
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temp_time=time.time()
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try:
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while True:
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changed = False
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now = time.time()
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now_parts = time.localtime(now)
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if now-temp_time > TEMP_DELAY:
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cur_temp = fetch_temp("philips-hue", "GQ03rw1saUS0n88G5yj9j7-TsteFIE1yxtlBOgzD", 71)
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if cur_temp:
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mean_temp = cur_temp
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temp_time = now
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if now_parts.tm_sec == 0:
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jitter_pos = jitter()
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if (now_parts.tm_min == 0) and (now_parts.tm_hour > 7 and now_parts.tm_hour < 19):
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subprocess.run(GPIO_TOOL+DAY_BRIGHT)
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else:
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subprocess.run(GPIO_TOOL+NIGHT_BRIGHT)
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time_str = time.strftime(CLOCK_FORMAT, now_parts)
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temp_str = TEMP_FORMAT % mean_temp
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if time_str != old_time:
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clock_box.draw_text(fb_img, time_str, jitter_pos)
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old_time = time_str
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changed = True
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if temp_str != old_temp:
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temp_box.draw_text(fb_img, temp_str, jitter_pos)
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old_temp = temp_str
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changed=True
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if changed:
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display.show(fb_img)
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while time.time() - now < DELAY:
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time.sleep(DELAY)
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except KeyboardInterrupt:
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clock_box.draw_text(fb_img, "off" ,(0,0))
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temp_box.draw_text(fb_img,"",(0,0))
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display.show(fb_img)
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subprocess.run(GPIO_TOOL+NIGHT_BRIGHT)
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125
framebuffer.py
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framebuffer.py
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
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"""Framebuffer helper that makes lots of simpifying assumptions
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bits_per_pixel assumed memory layout
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16 rgb565
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24 rgb
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32 argb
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"""
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from PIL import Image
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import numpy
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def _read_and_convert_to_ints(filename):
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with open(filename, "r") as fp:
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content = fp.read()
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tokens = content.strip().split(",")
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return [int(t) for t in tokens if t]
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def _converter_argb(image: Image):
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return bytes([x for r, g, b in image.getdata() for x in (255, r, g, b)])
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def _converter_rgb565(image: Image):
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return bytes([x for r, g, b in image.getdata()
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for x in ((g & 0x1c) << 3 | (b >> 3), r & 0xf8 | (g >> 3))])
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def _converter_1_argb(image: Image):
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return bytes([x for p in image.getdata()
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for x in (255, p, p, p)])
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def _converter_1_rgb(image: Image):
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return bytes([x for p in image.getdata()
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for x in (p, p, p)])
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def _converter_1_rgb565(image: Image):
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return bytes([(255 if x else 0) for p in image.getdata()
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for x in (p, p)])
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def _converter_rgba_rgb565_numpy(image: Image):
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flat = numpy.frombuffer(image.tobytes(), dtype=numpy.uint32)
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# note, this is assumes little endian byteorder and results in
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# the following packing of an integer:
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# bits 0-7: red, 8-15: green, 16-23: blue, 24-31: alpha
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flat = ((flat & 0xf8) << 8) | ((flat & 0xfc00) >> 5) | ((flat & 0xf80000) >> 19)
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return flat.astype(numpy.uint16).tobytes()
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def _converter_no_change(image: Image):
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return image.tobytes()
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# anything that does not use numpy is hopelessly slow
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_CONVERTER = {
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("RGBA", 16): _converter_rgba_rgb565_numpy,
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("RGB", 16): _converter_rgb565,
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("RGB", 24): _converter_no_change,
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("RGB", 32): _converter_argb,
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# note numpy does not work well with mode="1" images as
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# image.tobytes() loses pixel color info
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("1", 16): _converter_1_rgb565,
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("1", 24): _converter_1_rgb,
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("1", 32): _converter_1_argb,
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}
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class Framebuffer(object):
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def __init__(self, device_no: int):
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self.path = "/dev/fb%d" % device_no
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config_dir = "/sys/class/graphics/fb%d/" % device_no
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self.size = tuple(_read_and_convert_to_ints(
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config_dir + "/virtual_size"))
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self.stride = _read_and_convert_to_ints(config_dir + "/stride")[0]
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self.bits_per_pixel = _read_and_convert_to_ints(
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config_dir + "/bits_per_pixel")[0]
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assert self.stride == self.bits_per_pixel // 8 * self.size[0]
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def __str__(self):
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args = (self.path, self.size, self.stride, self.bits_per_pixel)
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return "%s size:%s stride:%s bits_per_pixel:%s" % args
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# Note: performance is terrible even for medium resolutions
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def show(self, image: Image):
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converter = _CONVERTER[(image.mode, self.bits_per_pixel)]
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assert image.size == self.size
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out = converter(image)
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with open(self.path, "wb") as fp:
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fp.write(out)
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def on(self):
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pass
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def off(self):
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pass
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if __name__ == "__main__":
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import time
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from PIL import ImageDraw
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def TestFrameBuffer(i):
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fb = Framebuffer(i)
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print(fb)
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image = Image.new("RGBA", fb.size)
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draw = ImageDraw.Draw(image)
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draw.rectangle(((0, 0), fb.size), fill="green")
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draw.ellipse(((0, 0), fb.size), fill="blue", outline="red")
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draw.line(((0, 0), fb.size), fill="green", width=2)
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start = time.time()
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for i in range(5):
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fb.show(image)
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stop = time.time()
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print("fps: %.2f" % (10 / (stop - start)))
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for i in [1]:
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TestFrameBuffer(i)
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