2023-02-24 18:21:21 +01:00
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from effects.effect import MovingEffect
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from typing import Any, Iterable, Optional, Tuple
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from util import XYCoord
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from util.color import Colors, ColorGenerator
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from util.transform import PositionGenerator
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import pygame as pg
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class Lines(MovingEffect):
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def __init__(
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self,
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bounds: pg.Rect,
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vectors: Iterable[Tuple[XYCoord, XYCoord, ColorGenerator]],
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thickness: int,
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2023-02-24 18:59:24 +01:00
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mover: Optional[PositionGenerator] = None,
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2023-02-24 18:21:21 +01:00
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*groups: pg.sprite.Group,
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) -> None:
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self.vectors = vectors
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self.thickness = thickness
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image = pg.Surface(bounds.size)
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image.fill(Colors.Black)
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image.set_colorkey(Colors.Black)
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super().__init__(
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image,
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pg.Rect(bounds),
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mover,
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*groups,
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)
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self.bounds = bounds
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self.update(is_beat=False)
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def update(self, *args: Any, **kwargs: Any) -> None:
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self.rect.topleft = self.mover.send((self.rect.size, kwargs["is_beat"]))
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self.image.fill(Colors.Black)
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for line in self.vectors:
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pg.draw.line(
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self.image,
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next(line[2]),
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line[0],
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line[1],
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width=self.thickness,
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)
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