2023-03-05 01:46:59 +01:00
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from effects.effect import MovingEffect
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from typing import Any, Optional
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from util import XYCoord
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from util.color import Colors, ColorGenerator, color_fade, copy_color
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import math
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import pygame as pg
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from util.transform import PositionGenerator
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def calc_x(R, T, D):
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a = 1 + R**2
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b = 2 * T * (1 + R)
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c = T**2 * (1 + R**2) - D**2
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return max(
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(-b + math.sqrt(b**2 - 4 * a * c)) / (2 * a),
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(-b - math.sqrt(b**2 - 4 * a * c)) / (2 * a),
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)
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class Rectangle(MovingEffect):
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def __init__(
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self,
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bounds: pg.Rect,
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color: ColorGenerator,
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size: int,
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aspect: float = 1.0,
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rot_speed: float = 0.5,
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thickness: int = 30,
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mover: Optional[PositionGenerator] = None,
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*groups: pg.sprite.Group,
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) -> None:
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self.color_gen = color
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self.color = copy_color(next(color))
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self.fader = color_fade(
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initial_color=self.color, end_color=next(self.color_gen), duration=10
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)
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self.angle = 45.0
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self.rot_speed = rot_speed
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self.thickness = thickness
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x = calc_x(aspect, thickness, size)
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2023-03-05 02:37:18 +01:00
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# print(x)
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# print(size)
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2023-03-05 01:46:59 +01:00
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self.rsize = (x, (x + 2 * thickness) * aspect - 2 * thickness)
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2023-03-05 02:37:18 +01:00
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# print(self.rsize)
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2023-03-05 01:46:59 +01:00
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self.rect_image = pg.Surface(self.rsize)
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self.rect_image.fill(Colors.Black)
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self.rect_image.set_colorkey(Colors.Black)
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image = pg.Surface((size, size))
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image.fill(Colors.Black)
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image.set_colorkey(Colors.Black)
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super().__init__(
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image,
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pg.Rect(
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bounds.centerx - size // 2,
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bounds.centery - size // 2,
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size,
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size,
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),
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mover,
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*groups,
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)
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self.update(is_beat=True)
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def update(self, *args: Any, **kwargs: Any) -> None:
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# self.rect.center = self.mover.send((self.rect.size, kwargs["is_beat"]))
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self.image.fill(Colors.Blue)
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self.rect_image.fill(Colors.Green)
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# rc = next(self.fader)
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# pg.draw.rect(
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# self.rect_image,
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# rc,
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# ((0, 0), self.rsize),
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# 0,
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# )
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# pg.draw.rect(
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# self.rect_image,
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# Colors.Black,
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# (
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# self.thickness // 2,
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# self.thickness // 2,
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# self.rsize[0] - self.thickness,
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# self.rsize[1] - self.thickness,
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# ),
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# 0,
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# )
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# if kwargs["is_beat"]:
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# new_color = next(self.color_gen)
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# self.fader = color_fade(
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# initial_color=self.color, end_color=new_color, duration=10
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# )
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# self.color = copy_color(new_color)
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# pg.draw.rect(
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# self.rect_image,
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# Colors.White,
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# (
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# self.thickness,
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# self.thickness,
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# self.rsize[0] - self.thickness * 2,
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# self.rsize[1] - self.thickness * 2,
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# ),
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# 0,
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# )
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r2 = pg.transform.rotate(self.rect_image, self.angle)
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2023-03-05 02:37:18 +01:00
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# print(self.image.get_width()-r2.get_width())
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2023-03-05 01:46:59 +01:00
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self.image.blit(
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r2,
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(
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(self.image.get_width() - r2.get_width()) // 2,
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(self.image.get_height() - r2.get_height()) // 2,
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),
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)
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# self.angle = (self.angle + self.rot_speed) % (360)
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