rename movingwave to rainbowwave
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d9f06edb1e
commit
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2 changed files with 7 additions and 7 deletions
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@ -12,7 +12,7 @@ from effects.drops import Drops
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from effects.bouncingspot import BouncingSpot
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from effects.bouncingspot import BouncingSpot
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from effects.doublespot import DoubleSpot
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from effects.doublespot import DoubleSpot
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from effects.moonflower import Moonflower
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from effects.moonflower import Moonflower
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from effects.movingwave import MovingWave
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from effects.rainbowwave import RainbowWave
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from effects.rotatingpoly import RotatingPoly
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from effects.rotatingpoly import RotatingPoly
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from effects.scanreticle import ScanReticle
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from effects.scanreticle import ScanReticle
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from effects.spiro import Spiro
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from effects.spiro import Spiro
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@ -98,14 +98,14 @@ class Presets:
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def CollidingWaves(self) -> List[Effect]:
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def CollidingWaves(self) -> List[Effect]:
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return [
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return [
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MovingWave(
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RainbowWave(
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bounds=pg.rect.Rect(0, 0, self.bounds.width, self.bounds.height),
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bounds=pg.rect.Rect(0, 0, self.bounds.width, self.bounds.height),
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wave_count=5,
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wave_count=5,
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wave_height=self.bounds.height // 6,
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wave_height=self.bounds.height // 6,
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thickness=20,
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thickness=20,
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mover=transform_oscillate(self.bounds, 60, (0, 0)),
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mover=transform_oscillate(self.bounds, 60, (0, 0)),
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),
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),
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MovingWave(
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RainbowWave(
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bounds=pg.rect.Rect(0, 0, self.bounds.width, self.bounds.height),
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bounds=pg.rect.Rect(0, 0, self.bounds.width, self.bounds.height),
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hue=180,
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hue=180,
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wave_count=5,
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wave_count=5,
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@ -121,7 +121,7 @@ class Presets:
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def FallingWave(self) -> List[Effect]:
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def FallingWave(self) -> List[Effect]:
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bounds = pg.rect.Rect(0, 0, self.bounds.width, self.bounds.height // 3)
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bounds = pg.rect.Rect(0, 0, self.bounds.width, self.bounds.height // 3)
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return [
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return [
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MovingWave(
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RainbowWave(
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bounds=bounds,
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bounds=bounds,
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wave_count=8,
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wave_count=8,
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wave_height=self.bounds.height // 8,
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wave_height=self.bounds.height // 8,
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@ -1,12 +1,12 @@
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from typing import Any, Optional, Tuple
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from typing import Any, Optional
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import pygame as pg
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import pygame as pg
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from effects.effect import MovingEffect
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from effects.effect import MovingEffect
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from util.color import Colors, rainbow_surface
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from util.color import Colors, rainbow_surface
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from util.transform import PositionGenerator, transform_oscillate
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from util.transform import PositionGenerator
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import math
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import math
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class MovingWave(MovingEffect):
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class RainbowWave(MovingEffect):
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def __init__(
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def __init__(
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self,
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self,
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bounds: pg.Rect,
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bounds: pg.Rect,
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