disable beat rect
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1 changed files with 2 additions and 2 deletions
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@ -257,8 +257,8 @@ class Beamshow:
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if blackout:
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self.window.fill(Colors.Black)
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if is_beat:
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pg.draw.rect(self.window, Colors.White, (0, 0, 20, 20))
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# if is_beat:
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# pg.draw.rect(self.window, Colors.White, (0, 0, 20, 20))
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current_fps = self.clock.get_fps()
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fps_slidewindow.append(current_fps)
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