add scanreticle

This commit is contained in:
Patrick Moessler 2023-02-20 02:00:43 +01:00
parent 244ddf6140
commit dc4c73cd4d

84
effects/scanreticle.py Normal file
View file

@ -0,0 +1,84 @@
from typing import Any, Tuple
import pygame as pg
from effects.effect import Effect, Colors, transform_bounce
import random
from typing import Union, Generator
class ScanReticle(Effect):
def __init__(
self,
bounds: pg.Rect,
colors: Tuple[
Union[pg.Color, Generator[pg.Color, None, None]],
Union[pg.Color, Generator[pg.Color, None, None]],
],
velocity=(1, 10),
x_factor=(0.1, 1),
y_factor=(0.1, 1),
*groups: pg.sprite.Group
) -> None:
self.min_velocity = velocity[0]
self.max_velocity = velocity[1]
self.velocity = random.randint(self.min_velocity, self.max_velocity)
self.ticks = random.randint(0, 360)
self.colors = colors
self.bounds = bounds
self.rect_size = min(self.bounds.width // 8, self.bounds.height // 8)
image = pg.Surface(self.bounds.size)
image.fill(Colors.Black)
image.set_colorkey(Colors.Black)
super().__init__(image, bounds, *groups)
self.bouncer = transform_bounce(
bounds=bounds, velocity=velocity, x_factor=x_factor, y_factor=y_factor
)
next(self.bouncer)
self.update()
def update(self, *args: Any, **kwargs: Any) -> None:
target = self.bouncer.send((self.rect_size, self.rect_size))
self.image.fill(Colors.Black)
line_color = (
self.colors[0]
if isinstance(self.colors[0], pg.Color)
else next(self.colors[0])
)
rect_color = (
self.colors[1]
if isinstance(self.colors[1], pg.Color)
else next(self.colors[1])
)
pg.draw.rect(
self.image,
rect_color,
(
target[0] - self.rect_size // 2,
target[1] - self.rect_size // 2,
self.rect_size,
self.rect_size,
),
10,
)
pg.draw.line(
self.image,
line_color,
(0, target[1]),
(self.bounds.width, target[1]),
10,
)
pg.draw.line(
self.image,
line_color,
(target[0], 0),
(target[0], self.bounds.height),
10,
)
# self.ticks += int(self.velocity / 180 * math.pi)
# self.velocity = random.randint(self.min_velocity, self.max_velocity)