add testserver, slightly broken
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124
tests/testserver.py
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124
tests/testserver.py
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import time
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import json
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from typing import Literal
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from websockets.sync.server import serve, ServerConnection
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from websockets.exceptions import ConnectionClosedError
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from threading import Thread
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from pydantic import BaseModel, Field
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class MeetingPermissions(BaseModel):
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canToggleMute: bool = False
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canToggleVideo: bool = False
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canToggleHand: bool = False
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canToggleBlur: bool = False
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canToggleRecord: bool = False
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canLeave: bool = False
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canReact: bool = False
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canToggleShareTray: bool = False
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canToggleChat: bool = False
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canStopSharing: bool = False
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canPair: bool = False
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class MeetingState(BaseModel):
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isMuted: bool = False
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isCameraOn: bool = False
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isHandRaised: bool = False
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isInMeeting: bool = False
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isRecordingOn: bool = False
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isBackgroundBlurred: bool = False
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hasUnreadMessages: bool = False
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class MeetingUpdate(BaseModel):
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meetingState: MeetingState = Field(default_factory=MeetingState)
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meetingPermissions: MeetingPermissions = Field(default_factory=MeetingPermissions)
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class TeamsMsg(BaseModel):
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apiVersion: Literal["1.0.0"] = "1.0.0"
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meetingUpdate: MeetingUpdate = Field(default_factory=MeetingUpdate)
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class TeamsSim:
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def __init__(self) -> None:
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self.meeting = TeamsMsg()
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self.rx_thread = Thread(target=self.rx_thread_run)
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self.ws: ServerConnection | None = None
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self.active: bool = True
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# {
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# "apiVersion": "1.0.0",
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# "service": "toggle-mute",
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# "action": "toggle-mute",
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# "manufacturer": "Elgato",
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# "device": "NkTeamsCtrl",
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# "timestamp": time.time_ns() // 1000,
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# }
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def rx_thread_run(self):
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assert self.ws is not None
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while self.active:
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try:
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raw_msg = self.ws.recv()
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except ConnectionClosedError:
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self.ws = None
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self.active = False
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break
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msg = json.loads(raw_msg)
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print(f">{msg}")
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match msg.get("action", ""):
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case "toggle-mute":
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self.meeting.meetingUpdate.meetingState.isMuted ^= True
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case "toggle-video":
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self.meeting.meetingUpdate.meetingState.isCameraOn ^= True
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case "toggle-hand":
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self.meeting.meetingUpdate.meetingState.isHandRaised ^= True
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case "leave-call":
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self.meeting.meetingUpdate.meetingState.isInMeeting = False
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case _:
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continue
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self.send_status()
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def send_status(self) -> None:
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if self.ws is None:
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return
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msg = self.meeting.json()
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print(f"<{msg}")
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self.ws.send(msg)
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def handler(self, websocket: ServerConnection):
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if self.rx_thread.is_alive():
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self.active = False
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if self.ws is not None:
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self.ws.close_socket()
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self.rx_thread.join()
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self.rx_thread = Thread(target=self.rx_thread_run)
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self.ws = websocket
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self.active = True
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self.rx_thread.start()
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while True:
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time.sleep(0.5)
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if self.meeting.meetingUpdate.meetingState.isInMeeting is False:
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print('### not in meeting, "reconnecting" in 5')
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time.sleep(5)
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self.meeting.meetingUpdate.meetingState.isInMeeting = True
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self.send_status()
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time.sleep(5)
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self.meeting.meetingUpdate.meetingState.hasUnreadMessages = True
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self.send_status()
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time.sleep(5)
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self.meeting.meetingUpdate.meetingState.hasUnreadMessages = False
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self.send_status()
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def run(self):
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with serve(self.handler, host="localhost", port=8124) as server:
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server.serve_forever()
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if __name__ == "__main__":
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srv = TeamsSim()
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srv.run()
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